//FPS and EyeCandy Settings
cl_deadbodyFilter            "2"
cl_gibFilter                 "1"
cl_maxfps                    "0"
cl_model_bobbing             "0"
cl_muzzleflash               "0"
cl_nolerp                    "0"
cl_physfps                   "0"
cl_r2g                       "1"
cl_trueLightning             "0"
r_drawentities               "1"
r_drawflame                  "0"
r_explosionLight             "0"
r_explosionLightColor        "0"
r_explosionType              "4"
r_flagColor                  "0"
r_grenadeTrail               "0"
r_lerpframes                 "1"
r_lerpmuzzlehack             "0"
r_lightflicker               "0"
r_lgbloodColor               "225"
r_powerupGlow                "0"
r_rocketLight                "0"
r_rocketLightColor           "0"
r_rocketTrail                "0"

//Lighting
r_ambient                    "0"
r_fullbright                 "0"

//Turbulency and Sky Settings
r_fastsky                    "1"
r_fastturb                   "1"
r_lavacolor                  "73"
r_skycolor                   "172"
r_slimecolor                 "53"
r_telecolor                  "26"
r_turbwarp                   "0"
r_watercolor                 "36"

//Weapon View Model Settings
cl_bob                       "0"
cl_bobcycle                  "0"
cl_bobup                     "0"
cl_filterdrawviewmodel       "0"
r_drawviewmodel              "0"
r_viewmodelSize              "0.3"

//Texture Settings
d_mipcap                     "5"
d_mipscale                   "5"
d_subdiv16                   "1"
r_drawflat                   "1"
r_floorcolor                 "100 20 30"
r_max_size_1                 "1"
r_wallcolor                  "192 100 20"

//Software Rendering
r_aliastransadj              "100"
r_aliastransbase             "200"
r_clearcolor                 "2"
r_draworder                  "0"
r_dspeeds                    "0"
r_graphheight                "15"
r_maxedges                   "0"
r_maxsurfs                   "0"
r_numedges                   "0"
r_numsurfs                   "0"
r_polymodelstats             "0"
r_reportedgeout              "0"
r_reportsurfout              "0"
r_speeds                     "0"
r_timegraph                  "0"
r_zgraph                     "0"

//Screen Settings
sw_contrast                  "1"
sw_gamma                     "1"

//Screen & Powerup Blends
cl_bonusflash                "0"
v_contentblend               "1"
v_damagecshift               "1"
v_pentcshift                 "1"
v_quadcshift                 "1"
v_ringcshift                 "1"
v_suitcshift                 "1"

//View Settings
cl_rollangle                 "0"
cl_rollspeed                 "0"
v_centermove                 "0.15"
v_centerspeed                "500"
v_gunkick                    "0"
v_idlescale                  "0"
v_ipitch_cycle               "1"
v_ipitch_level               "0.3"
v_iroll_cycle                "0.5"
v_iroll_level                "0.1"
v_iyaw_cycle                 "2"
v_iyaw_level                 "0.3"
v_kickpitch                  "0"
v_kickroll                   "0"
v_kicktime                   "0"
v_viewheight                 "0"
viewsize                     "110"
